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New PDF release: AdvancED ActionScript Components: Mastering the Flash

By Antonio De Donatis

ISBN-10: 1430201304

ISBN-13: 9781430201304

ISBN-10: 1590595939

ISBN-13: 9781590595930

Macromedia's structure is sort of a chest packed with worthwhile jewels, and this ebook is kind of easily the most important to open it! essentially the most vital instruments supplied with Flash is the Macromedia part structure: a framework of parts written in ActionScript 2, in accordance with tested layout styles, that gives a wealth of performance you could simply bolt directly to your Flash functions whilst wanted. this may prevent an important period of time in the course of program improvement and assist you enhance the standard of your code. What’s extra, the resource code is integrated, so in case you can’t locate the part you would like in the part structure, you could simply alter current elements to create your individual! specialist Flash developer and writer Antonio De Donatis supplies every little thing you must grasp Flash elements. within the first half, he indicates you the way the structure works, find out how to create powerful component-based functions, and the way to create your personal customized elements from what’s already supplied. the second one half indicates how XML can be utilized to successfully describe and dynamically create not just unmarried part circumstances, yet entire purposes in keeping with any variety of parts. The final a part of the booklet is a finished connection with utilizing the entire elements already to be had within the Macromedia part structure. It contains a particular bankruptcy devoted to all of the UI parts like uncomplicated utilization, part administration, customization, and functional examples displaying utilization of every part.

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Additional resources for AdvancED ActionScript Components: Mastering the Flash Component Architecture (Advanc)

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As file proves a few facts: The creation of an instance of the Man class triggers the execution of the constructor of the Animal class first; the constructor of the Man class runs just after that. The last line (“I breathe”) demonstrates that an instance of the Man class inherits the breathe method from the Animal class: such a method was not defined in the Man class! Appreciating the benefits of inheritance Although intuitive, the previous example was possibly too abstract to let you truly appreciate the benefits of the inheritance mechanism, so let us apply inheritance to our Vogon component and see if we can come out with something more useful.

Fla to remind you that we are working with a new version of the component. 23 CHAPTER 1 3. If you have not done so already while working on the previous example, modify the Colorable class to inherit from the MovieClip class. We will need it to access the name of the movie clip associated with the component instance. The MovieClip class encapsulates all the features that are available to a Flash movie clip and makes them available to other classes. class Colorable extends MovieClip { 4. as to implement the new version of the Vogon class.

A component instance is essentially a movie clip associated with an ActionScript class; by defining the UIObject class as a subclass of the MovieClip class, the architecture propagates the MovieClip features to all of its components. The UIObject class implements one of the most important features of the component framework: the functionality to create component instances dynamically. Creating a component instance dynamically In the examples of the previous chapter, we statically included component instances in the Flash document by dragging the component’s symbol from the library to the stage.

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AdvancED ActionScript Components: Mastering the Flash Component Architecture (Advanc) by Antonio De Donatis

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